Tuesday, December 1, 2009

ZOMBIE

a piece i did for a potential job. does anyone remember corpse killer on sega saturn? it sucked, but was laden with zombies.nicholas kiripolsky: concept design artist

Friday, September 18, 2009

Wednesday, September 16, 2009

i like this.

Friday, September 11, 2009

testing..

this was done for an art test that ends tomorrow at 11:59pm! i think these started to get unified by a few consistent details...but remain relatively diverse based on their body structures...? ultimately i decided on NO.1...the giant roach aka wretch.

Tuesday, September 1, 2009

back to paint!

i recently came up on some acrylic paint and man, is it sweet. maybe im just stoked on the fact that there is almost zero clean up and an incredibly short dry-time.nicholas kiripolsky: concept design artist

Thursday, August 6, 2009

arg! the mobility vs. vulnerability is giving me a rough time. he should be able to walk...but the joints allowing him to move leave large holes where he would be exposed. the shoulder joint mechanism should connect the arm pieces and also provide an axis or two for movement.nicholas kiripolsky: concept design artist

Saturday, July 11, 2009

WIP. foreshortening?nicholas kiripolsky: concept design artist

Wednesday, May 20, 2009

Wednesday, May 13, 2009

nicholas kiripolsky: concept design artist

Tuesday, May 12, 2009

done.